This is a sophisticated simulation, and it will take a lot of time to grow and develop. There are still a few bugs that I need to fix, so expect some weird things to happen. Instructions/something to read while you wait: If it’s a blank screen, that means the first village died and you have to press the green flag (doesn’t happen very often, but it’s statistically possible) - Press E to allow emotions from people - Press N to suppress emotions from people (this is not recommended, people often turn into emotionless statues that stand in one spot for eternity. This isn’t even something I coded, it just happens when you take away their feelings) Info: If you see a house burning, that simply means that that village’s/settlement’s population is 0, and it will fade to nothing The people icons you see are settlers on their way to build a village, and hopefully not die trying (it’s actually more common for them to fail than to succeed) The “individuals” you see running around are people that don’t like staying in their hometown, and prefer to travel and express their feelings and opinions. (They don’t survive long on their own though…) If you see red icons with horses, that’s either a rebellion or a power hungry rival that destroys everything in its way (idk you choose). They usually appear when the world population surpasses a certain point. Houses upgrade based on population, and they can fluctuate very quickly. You can hover your mouse on a settlement to figure out its population, but I would wait patiently due to my poor coding skills
This is based off an old game I made a while back Would appreciate suggestions, or even better, bug reports :)