Idk when the real game will come out. Also everything asset on here is you can use to make a band or for me to make my rooms unless somebody makes the game for me. Also if you want to suggest your own entity then you can. If you don’t wanna make it then suggest the name and I make the entity look like anything. But if you do want to make the entity and suggest the name then I will make a project on this and the real game when it comes out suggesting your own entity. ALSO yes, B-4 is just an image. So don’t add other images like made from IBISPaint or smth. If you do want to, that’s ok with me but im suggesting it as a fanmade. Nah im joking you can make an entity on IBISPaint and then add in the thingy. Also info for all entities in the notes and credits. And when I make a wiki about this, the info in the notes and credits is gone. Studio is in studios btw fixed B-44 added second variant now more entities. added C-100 and alot of variants (A-99 liminal rooms copy bruhhhhh)
[ { ~ A-Section ~ } ] A-4: A-4 will start from the front and then check 1 locker and then despawn. A-20: A-20 will spawn in the front and stand there for 1 minute and then despawn. A-43: A-43 will spawn at the back and rush towards the front and then check lockers. A-60: We all know what A-60 does. not in scratch tho?. A-82: A-82 will spawn at the back and rush towards the front and then rebound 5 times. And then after rebounding 5 times he will break down the door and then despawn. Fun fact!: he likes numberblocks A-103: This guy just stalks you. And when you turn on your flashlight or gummi he will damage you and 1% :} Fun fact!: STUPID A-750 CLONE A-145: A-145 will start at the front and then rebound 3 times and then check lockers, rebound 2 more times and then despawn. A-155: A-155 will spawn out of a TV that’s placed randomly around the room after 2 seconds and then check tables and then go back to the TV and go back in and despawn. Fun fact!: There’s also a ham- no we are not doing this B-40 thing again. aw man :( A-176: A-176 will start from the back and rush towards the front and check lockers. Then he will rebound 2 times and then despawn. A-200: We all know what A-200 does. Not in scratch tho..? A-206: Mostly acts the same as A-200 but friendly. A-253: When you hear a loud gunshot, loud bang, loud creepy scream that sounds like it is from hell. Or you see eyes around the room, hide. LIKE IMMEDIATELY. A-253 is top rank of 6. And if you don’t know what that means, it means he’s impossible to survive. Because he checks lockers and blue lockers. Then he will rebound and then check tables. Then rebound 6 times and despawn. A-300: A-300 will check tables then clone itself. Then despawn and the clones will do their thing. Fun fact!: I know the A-300clone isn’t in the assets. It is because the clone is just the same entity. But [ info ]. And also there is [ info ] of the entity that look the same. A-300clone: They will wander around the room for only 10 seconds. Then they will despawn. There are two clone variants. A-300clone1, Is friendly. A-300clone2, Is not friendly. You won’t even be able to tell. A-326: A-326 will spawn in the middle of the main room and then spawn its clones after 2.5 seconds has passed. Then after the clones spawn, A-326 will stand there for 1 second and then leave its clones behind [ which means despawn and let the clones be ]. MOB-326: MOB-326 can also be nicknamed M-326. Alr anyway, MOB-326 will check blue lockers and then slowly glide towards the next door and despawn. A-350 [ the last entity. ]: A-350 is the hardest entity to pass through. He has no ambience but he does have a spawn sound that is loud but is quiet because you are so far away. A door breaking. So you won’t be expecting him. Also he is not- oh wait the real game won’t be in roblox [ { ~ A-Section Variants / Z-Variants ~ } ] W.i.p