Opening- Prologue: Done King Crab: Done Axl Shows Himself: Done New Generation- Stage Select: Done Optic Sunflower: Done Bamboo Pandamonium: Done Gigabolt Man O' War: Done Earthrock Trilobyte: Done Vile Located: Done Vile First Encounter: Done Revealing: Done Gravity Antonion: Done Avalanche Yeti: Done Dark Mantis: Done Burn Rooster: Done Orbital Elevator- Final Ride: Done Vile Second Encounter: In Progress Sigma?: Done Copy Sigma: Done Satan Sigma: Done Lumine?: Done [SPOILER]: Done Endgame- Paradise Lost: Done [SPOILER]: Done The Last Generation: Done Ending: Done Secret Boss: Done?
All credit to Allison De Paz and the Incredible Mega Man X8 16 Bit Demake. This project would not have been possible without him. I highly encourage you to check out his game as well. Mega Man X8 is interesting for me. On one hand, it really pushed the X series forwards into new territory, but I think that Lumine and the New Generation are pretty underdeveloped in the series, which is crazy as Axl is Mega important in X7, and Redips is also New Gen in Command Mission. I don't care much for the original X8, but the Demake really helped me understand and enjoy it, which is why I used that as the basis for this boss rush instead of the real X8! It isn't a carbon copy of the X8 Demake, I change what I wanted to, like the opening cutscene referencing old antagonists, but for the most part, this is kinda what you'd expect from an X8 boss rush. Thank Allison De Paz, that Demake is incredible, and it disserves as much attention as humanly possible. Anyway, that's it for me. Enjoy!