WASD for moving arrow keys for looking around Space/z for up and down Upgraded to an icosahedron There are several known bugs. Tell me if you wish, here are some: - sprite fencing causing strange distortions on edge of screen -going too close or in front of a triangle causes a buggy rendering mess WILL FIX LATER!!!!!!!!!!
some bits follow a 3d tutorial by @MathMathMath planned features/roadmap: 1 (completed) - basic rendering and movement 2 - (completed) and object system for points and verts 3 - (completed) triangles and depth sorting 4 - (in progress) major bug fixes 5 - larger map and custom texture rendering 6 - game physics