===== Instructions ===== - there are three variables in this game: money (used for buying things), water (used for watering plants), carrots (used to sell for money) - a farmer cost more expensive each time you buy it. the starting price is 100 money. having more farmers decreases the time it takes to grow carrots - a house cost 100 money, you need it to have farmers (not updated yet though...) - click te ocean to get water (you can only get a maximum of 20 water) - click the carrots to harvest them when they show up
===== Change Log ===== v0.1 - created v0.1.1 - added water (river) - carrots now require water to grow v0.12 - each farmer now comes out at a different place - made the farmer look nicer v0.13 - added shop - added a limit to the number of water collected v0.14 - added a need water costume to the carrot v0.15 - fixed farmer clone glitch v1.0 - 31 Oct 2016 - out of beta!!! (shared) - replace river with an ocean to make it look real - added houses - redesigned shop interface v1.11 - farmers now comes out from a random house - fixed layering glitch v1.12 - farmer price now increase everytime you buy it