w&s to move. your paddle. a for auto d for path draw 0 is debug switch 9 is a testing debug switch… USE DEBUG SWITCHES ONLY WHEN BAL GETS STUCK AT 0-180 ROTATION. HONOR SYSTEM. l for hard mode M FOR MULTIPLAYER (W&S FOR P1, UP ARROW AND DOWN ARROW FOR P2) k to reset if bot captures ball c for classic b for un-nerf bot u for ULTRA HARD MODE
scaro CHANGELOG v.0.01a - game is MADE. v.0.02a - pong ball is now square, somewhat fixed collision issues, drawing mode added, debug switch added, hard mode added, multiplayer added. v.0.03a - fixed collisions, nerfed bot, fixed map, added classic mode, un-nerf bot option