(THE CODES ARE DELETED) -Horses must survive long enough for the escape to spawn, then make their way to said escape to win. Escaped horses are bright white and invincible. -The Oni will hunt down and eat any horses he manages to catch, and has the ability to change direction suddenly without needing to hit a wall. -There are also environmental hazards that can attack the horses, but don't add time if they eat a horse. -Every eaten horse increases the timer. -If only one horse remains before the escape spawns, they will enter last horse standing. Here, the escape is guaranteed to spawn after 10 seconds. -Horses get a 15 second head start at the start of the round. (This is a huge WIP. Some things I am planning on adding are Oni minions, Randomly generated maps, closets the Oni can't enter for the horses, Map events, LMS events, more music and sound effects, and the ability for the player to "bet" on a horse where the player will get horseshoes if the horse escapes which they can use to guarantee the next map and climb up on a global leaderboard.) Changelog: 1.0 = Release 1.1 = Separated the Oni to a separate sprite, nerfed the Oni slightly in exchange for an ability that slows down horses drastically, and a few bug fixes. 1.2 = Added Fuwartar, an environmental hazard that will rush back and forth.