No one asked for it... A ripoff of the number engine that also can reach as high as g1,000 (with Graham's function). In order to use it, click inside and read how to. Click the first sprite for the manual. Advantages: - Limit of K200,000 - Data stored in a variable - Relatively fast at low values below J10 - Partial negative support Disadvantages: - User needs to keep track of normal and encoded - All operations need to use this engine - Only one displaying format as of right now - Slows down and loses accuracy at around K100
I basically edited the notation settings for Patcail's ExpantaNum.sb3 Eventually I'll add four more ig