Welcome to Beast Defense old version 0.282 Play the real, updated version!!! https://scratch.mit.edu/projects/1186316527/ ===> PLEASE FOLLOW ME!!!!!!!!!!! <=== ------------------------------Instructions----------------------------------- Use the arrow keys to move left, right, forward, and backward. Use A and D keys to look left and right, and Space to attack. Destroying enemies gives you credits, which you can use to buy weapons and armor. Use the top bar that says "Home" and use the arrows beside it to navigate the mainscreen. Use Settings to change your experience, and like and favorite!!! = = = = = CREDITS Music: Elektronomia - Sky High Undertale - Megalovania Glass Animals - Heat Waves Instrumental Masked Heroes Contributors: All code by Technosheep23 All art/animations by Technosheep23 Version 0.1 remix by Ycode123, remixed from Technosheep23.
= = = = Notes = = = = As of version 0.27, this game has 6,601 blocks! REMIXING IS ALLOWED ------------------------------Update log------------------------------------ PUBLISH: "The OG" (Game published at version 0.1) Beta Version 0.11: Game bug fixes and tweaks Beta Version 0.12: Bug fix and weapon range upgrade. Beta Version 0.13: Game tweaks Beta Version 0.14: Bug fix, clone clustering fixed, weapons and bosses animation upgrade. Wind/grass animation added—slight title change. Beta Version 0.15: Game tweaks Beta Version 0.16: " Witch Update" "The Witch" boss added for level 60. Zombie walking animations upgraded. Some bugs fixed. Beta Version 0.17: Added bug fixer. (bug fixer detects if data has not been saved or if a bug has happened.) Beta Version 0.18: "The Real Update" Added Realism Mode setting. Added barrier on/off setting. (Realism adds some shadows and more grass, with a couple other things.) Beta version 0.19: Added Witch's Wand. Added FPS sensor and warnings. Changed thumbnail. Beta version 0.20: Added News. Added Player Color. Beta version 0.21: Changed save mechanics. Fixed Bugs. Version 0.22: OUT OF BETA!!! Added online gameplay. Version 0.23: updated news, fixed bugs Version 0.24: "Shining Update" Added button/item animations and thumbnail animation. Fixed all major bugs. (negative credits bug, save bugs, player color bug, basic sword bug.) Version 0.25: "Flaming Hot" Added Maps(Fire map), Updated news, Changed background music, added animations. Version 0.251: Added Golden Bow, Updated news, added animations. Changed zombie damage/health. Changed Boss healths. Added "Now Playing". Version 0.252: Work on Minigames. Changed how Weapons save/ are bought. Modified 3d mechanics. Game taken down (for 3d bug fixes) then put back up 1 day later. Version 0.253: Fixed zombie attack range. Updated News. Worked on Minigames. Version 0.254: Worked on Minigames Version 0.26: Published Chat!!! Version 0.261: Changed save mechanics. Fixed fire cloud bug. Version 0.262: Added Health Bonus!!! Changed Golden Bow price. Added tree fade: trees fade as they get close. Version 0.265: Changed how zombies spawned. Changed some game mechanics and map RNG. Added the Holdiday update. Fixed Damage bug. Added Loading Tips. Version 0.268: Bug updates. Fixed inverted movements when backward. Fixed Zombie "moonwalking" when backward. Version 0.27: "The Gold Update" Added Golden Knight boss for level 80. Added Gold map for levels 40 and up. Upgraded boss healths. Added 2 more Tasks. Fixed cooldown bug. Made aimer apper red only when zombie is in range. Biggest update since "Flaming Hot" Added the Loading Tips. Updated News. Finished the Holiday version. Version 0.271: Added DUAL DAGGERS. Recounted blocks (6601) Added Weapon Types. Wrote the Game Story. Version 0.275: "Story Update" Added page 2 to the Game Story. Added the Weapon stories. Fixed clouds!!! Version 0.28: "Revolution" Added Gamemodes, and added Corrupt mode. (Go to current Beast Defense for more)