Welcome to Slime Tower! In this platformer game, a little slime goes on an adventure to climb a huge tower. Traverse through stages with multiple levels and face a multitude of bosses as you go! Use arrow keys or WAD to move, down arrow or S to interact with objects/doors/NPC's and space to open the menu. You can customize your experience in the menu (Press space to open it) with Settings and Cosmetics, as well as save, load and reset your game with the Save File button. ____________________________________________ Hello everyone, @AxolotlChamp here, and I cannot stress how excited I am for this release. this game is what I've been working towards for almost 3 years, when I first joined scratch. In fact, I started making a project by the same name when I started, which you can find a reupload of the original here: https://scratch.mit.edu/projects/1182616720 This game is in it's 'Early Access' stage and only has 20 levels and 2 bosses. Updates will release in stages of 10 levels and 1 boss per update, until the game reaches it's 'Official Release' stage. From there the game will continue with receiving updates until it has amassed a total of 200 levels and 20 bosses, in which case the game will be 100% done. We still have a long way till then! ____________________________________________ Support is greatly appreciated so please drop a like and a favorite, maybe a follow if your feeling generous? But seriously, it would be awesome to see your support! ____________________________________________ Studios: Official - https://scratch.mit.edu/studios/51702519 Unofficial - Submissions - https://scratch.mit.edu/studios/51725455 Behind the Scenes - ____________________________________________ If you discover a bug or glitch, please let me know in the comments. These bugs listed below either cannot be fixed or aren't worth fixing but are known: - Blue Plumed Knight hitboxes are less reliable than others. No clue why this is the case and so far seems unfixable. - Small hitbox glitches with the slime. These are almost always reversable by jumping and moving in the right way, they have been left unfixed due to they're use in speed running. - Text boxes can skip frames while dialogue stays the previous. This is annoying but generally unfixable, sorry. :( ____________________________________________ Update History - Ver 1.0.0, First Early Access Release - Ver 1.0.1, Bug Fixes - Ver 1.0.2, Fixed dialogue box bug - Ver 1.0.3, Added door animation - Ver 1.0.4, Fixed boss fight skip bug - Ver 1.0.5, Bug Fixes - Ver 1.0.6, Menu Updated ____________________________________________ Welcome to the hashtag dump:
Credits (Any mention without an @ is not from Scratch) ____________________________________________ Game: @AxolotlChamp Code: @AxolotlChamp Art: @AxolotlChamp Animation: @AxolotlChamp Sounds: @AxolotlChamp, Pixabay Non-copyright Music: Team Cherry, Razor Xo (Glazko) Text Engine: @Will_Wam Beta Testers: @sky_is_based, @FloofyAxolotl, @Axolotl-seven Thanks to all who support me and play my games!