SPACE - Jump/Heel Flick ^[Passive Heading] E - Slide/Dribble ^[On ball = Dribble, Off Ball = Slide] C - Run ^[1. 20% chance to do a SPECIAL auto dribble] ^[a. Auto dribble varies on character] ^[b. Some will be shot type moves] ^[c. Special actions will occur (Chem/Rivalry)] ^[2. Increased speed] ^[3. Cannot dribble while running] WASD - Move Mouse - Kick ^[Pressing SPACE will cancel/feint] ^[WIP] 1 - Ability 1 ^[Changes for each Character] 2 - Ability 2 ^[Changes for each Character] 2 - Ability 3 ^[Changes for each Character] 4 - Ability 4 ^[Changes for each Character] G - Awakening ^[Changes for each Character] ^[Max Bar needed] R - Character Special ^[Changes for each Character] ^[Changes certain abilities] Passives ^[Changes for each Character] ^[Changes certain abilities] ^[Can be both Negative + Positive]
[ - - HUGE THANKS TO - - ] @king_of_stealth (Head Modeler) - For: Bachira Bee, Bachira Monster (Thumbnail), Nagi Skull, Turbowarp Detector @cocobitiii (Modeler) - For: Being a Modeler! (Soon replaced by assets I have used) @AnimeDude187 (VFX Modeler) - For: Being a Modeler! (Soon replaced by assets I have used) [-Character Planning-] Next update - Nagi Seishiro Update 3 - Barou Update 4 - Isagi (Game may get laggy by here) Update 5 - Sae Update 6 - Rin (Might hit costume limit) Update 7 - Reo (Depending on how laggy/If I hit costume limit) [--May 19, 2026--] Swapped Main Platform! Turbowarp Link- https://turbowarp.org/1283844009?clones=Infinity&offscreen&limitless ^Fencing Off + Infinite clones + No size limit^