@ZavierAnimates for map collision. Papa Swine Gamee House is still in alpha, so you might find it rather boring than appealing. Everything is subject to change, remember!
Alpha 1 (1.0): Updated design. Added more details to the map. Added the main menu. Updated the house music. Updated the notebooks design. Alpha 1 (1.0.1): Added a notebook counter. Updated the map a bit. Alpha 1 (1.0.1a): Minor notebook logic tweak. Alpha 1 (1.0.2): Added an NPC. Alpha 1 (1.0.3): Added Papa's Room with a couch to a map. Added the turquoise notebook. Alpha 1 (1.0.4): Added a functional game over. Added an exit and a victory screen. Alpha 1 (1.0.5): Added an escape soundtrack. Alpha 1 (Technician Update): Stored content which are many in the folders. Alpha 1 (1.0.5.1): Now Papa always will reset to her idle sprite after green flag had been pressed. Alpha 1 (1.0.5.2): Made an april fools detector (for audio only, assets are to be equipped with) Alpha (1.0.5.2-1): Added an earlier unused soundtrack Added a game over screen. Bugfixes for the April Fools'o-Matic system. Alpha 1 (1.0.6): Added ambience. Currently there are 2, but I will add more later. Alpha 1 (1.0.7): Added elements of decor. Updated the notebook counter. Added the living room with two couches. Now there are 4 notebooks. Alpha 1 (1.0.8): Added a story. Replaced some of the old sounds with the new ones. Alpha 1 Part 2 (1.1): Added a Warning Screen. Fixed some minor spelling mistakes in story screen. Added a new NPC: Cauldron Made an behaviour for Cauldron, he acts as Arts & Crafters Alpha 1 Part 2 (1.1.1): Added the 5th notebook Made an unusual red room formation Alpha 1 Part 2 (1.1.1.1): A minor fix of code regarding Papa's congratulating voiceline. ------------------------------------------------------- This classic version will no longer be updated. 1. Not finding time to update it. 2. A new version is coming! Stay tuned!