MANKIND IS DEAD SPAGHETTI CODE IS FUEL NECOARC419'S SCRATCH ACCOUNT IS FULL {PLEASE read the instructions before commenting} {There ARE enemies in this engine, you have to spawn them yourself tho with the spawner arm (Press 0 to equip it)} (If a bunch of question marks appear out of nowhere, refresh the project until they dont appear) WARNING: This game contains a lot of flashing lights and may not be suitable for people with photosensitive epilepsy, please proceed with caution. (I will no longer be updating this project with new content, if you want to add anything, remix it yourself) (Bug fixes will still happen sometimes tho.) (Im still going to be making separate projects with this engine sometimes (Very rarely, only if I feel like it and im not too busy, so please for the love of Hakita don't beg me to make stuff or to add things to the engine, I will only add stuff if I want to.) ) {NEW} ULTRAKILL V2 rematch on Scratch: https://scratch.mit.edu/projects/1157016837/ ULTRAKILL Gabriel boss fight on Scratch: https://scratch.mit.edu/projects/1147968203/ ULTRAKILL Minos Prime boss fight on Scratch: https://scratch.mit.edu/projects/1140953769/ ULTRAKILL V2 boss fight on Scratch: https://scratch.mit.edu/projects/1090952805/ ULTRAKILL Cybergrind on Scratch: https://scratch.mit.edu/projects/1080378199/ My very own ULTRAKILL recreation on scratch, with self made pixel art sprites. (Im open to feedback about this) (If you find any bugs, report them here in this studio: https://scratch.mit.edu/studios/34808944/ ) Controls: A and D to move Space to jump (Can be changed in settings) W to dash (Can also be changed in settings) S to slide F to punch with the feedbacker (If you punch a projectile you can parry it) G to punch with the knuckleblaster R to use the whiplash, pull light enemies towards you, pull yourself to heavier enemies Mouse to aim and shoot Q to alt shoot 1-5 to switch weapons E or T to switch variants P to toggle on and off enemy HP displays M to instakill all enemies on screen (This and the spawner arm wont be on other projects made with this engine) 0 to switch to the spawner arm. (Click to spawn enemies at your cursor and Q and E to cycle through enemies) (Currently spawnable enemies: Stalker, Filth, Stray, Schism, Soldier, Drone, Streetcleaner, Gutterman, Guttertank, Swordsmachine, Mindflayer, Mannequin, Maurice ULTRAKILL (Malicious face), Cerberus, Virtue, Carcass, Insurrectionist, Ferryman and Hideous Mass) 9 to use the plushie spawner (Same instructions to the spawner arm) Press the N key whilst holding the plushie spawner to clear all plushies on screen (Dont worry, Gianni Matragrano wont come for you if you do this) , , , , ,
----WARNING!!!! Not suitable for younger audiences!!----Please be informed about this before playing this project! ULTRAKILL by Hakita and NewBlood interactive. The original scratch engine was by @NecoArc419. Music used: Heaven Pierce Her - The Fire is Gone Fred E. Ahlert/Heaven Pierce Her - Take Care Heaven Pierce Her - Unstoppable Force Heaven Pierce Her - A Thousand Greetings Heaven Pierce Her - Cold winds Heaven Pierce Her - Guts Heaven Pierce Her - Sands of Tide Heaven Pierce Her - Do Robots Dream of Eternal Sleep? Nightmargin - Alula Most sound effects are from ULTRAKILL Pixel art made by @NecoArc419.