Please read everything first! Glitch: Use fullscreen! Otherwise, the High-Score variable monitor will be bugged and the title WILL NOT SHOW. Yes, it looks like any other little game that you find by searching random stuff, it implements a feature for a competitive mode. I'm using the system in the cloud variable project I linked below to implement a kind of scoreboard system. Also, who ever gets 250 score wins the contest. =Contest= Whoever can get 250 score first gets the follows of PGs. If you compete you are automatically a PG: @bgbobcat Comment to join. Changelog: v0.09 - Box Catchers, Keyboard Support v0.08 - Removed extra catcher, clones point to mouse. v0.07 - Adding Username of High Score holder.
Move your box quickly to evade the catchers! =========================================== EARLY ALPHA! Buggy, yet the concept is there. Enemy Behavior is experimental, but is not completely random. Play for a bit and you will see their patterns look kinda awesome. I made this concept up on the fly. I'm possibly going to continue this in a game engine. I don't know, though. I'm actively asking for feedback and ideas. Cloud Variable Name Encode/Decode: https://scratch.mit.edu/projects/463005520/ Shoutout to @101_Test for this easy-to-use example.