awq to swap heal and sword if you came here through the forums and gave up when u saw my spaghetti, leave a comment. since the hitbox Is already implemented, just hide the sword clone and make a costume animation to save time planned updates -pyro's explosion vfx and make it do dmg -better health bar & sword anim -expert mode move and new title screen
known bugs: boss spawns dead hitbox shows during your death/when the stop sign is hit update log: v1 added pyro and player v1.0.1 added health bars v1.0.2 fixed the spikes also being affected by the randomness of phase 2 v1.0.3 fixed phase 2 explosion avaliable even in phase 2 v1.1.3 added death(now just improvement and bug fixes) v1.1.4 Made a new spike just as a spawner for phase 2 spikes (idk if its spaghetti coding) v1.1.5 updated hotbar