it's a single screen tilemap for arcade games like mario bros. and donkey kong. it was initially for a fangame i was working on, but i decided it was good enough to be used on it's own project press space to load the tilemap every time the spade tile is rendered, it plays a sound. this means you can also use it to run other functions like spawning objects. you can go in the project and edit it yourself, but I don't have a tilemap editor the way it works is that each tile refers to a single character in a string called a tilemap. the sprite prints out the tiles manually by reading the tilemap on character at a time, and using the stamp button to render each tile. the sprite checks to see if the "step" it's currently on is a multiple of 6 and if it is, it moves to the next line. #tilemap #template #arcade #test #demo #mario