I’m diving back into this project! While multiplayer is temporarily offline while I work, I’m overhauling the mechanics to make the eventual relaunch better than ever. Notice a bug or have a good feature idea? Share it in the comments! Latest Improvements: • New Resource: Moonstone – A brand new currency and a dedicated Moonstone Island have been added to the map! • Smoother Gameplay – Fixed laggy block placement, can now place blocks faster. • Refined Movement – Adjusted character scale and improved edge-detection to make it more obvious that you are about to fall off. • Upgraded UI – A brand new, intuitive Hot bar dropping down to indicate selected item. • Functional Upgrades – Team upgrades are now live (starting with Generators!). • Mobile Improvements – Swapping the old arrow pads for a fluid Joystick system. • QoL Fixes – More forgiving edge and void-death detection; along with a death screen. • Food & Effects system has been added (Coconuts give speed and food gives health) • Health System has been added, featuring a healthbar • Armor System has been added
In Development: • Multiplayer Revamp – Returning soon with full team-sync for team upgrades. • Combat Essentials – PvP