Press Space to load the game. Use WASD to Move, Look Around for the Onion (It shows where it is when it's not in camera view, neat bug) To Withdraw Pikmin Please Choose How Many you Would Like to Take out! Then Choose The Color! Please Note That This Isn't a Complete Build, I am Still Working On This. Don't Remix or use the Assets Yet. When the Version Number is Removed, Then It is at its Finest. Thank You! CURRENT BUGS - You Shouldn't Take Out Pikmin From the Onion Twice, Your Computer Will Die, clone counter will become negative, your credit score will go down, and your wife will file for divorce. - Pikmin Don't Like Being Left Behind A Wall, They Will Forget Everything They Trained For and go quantum - If you have any amount of Pikmin, to properly throw them all, you have to throw that specified amount plus 1 Let me know if you encounter any others!
+++++++++++||| Changelog And Credits||+++++++++++++ 1.0 Release: Added Pikmin, squad counter, field counter, Squad management, throwing, and whistling 1.2 Add swarming mechanic, yet not fully functional 1.3 Added Object AI, albeit not functioning until I find a proper clone to clone collisions checking. You can actually add ann object on the map by pressing 'u', and activate their pathfinding by pressing 'r' 1.3 To be added, proper Pikmin object collection. Soon! Comment Add Phantom Lock, If Your A True Pikmin Fan 50/50 likes and I Make Auto Phantom Lock @imakescarygame Big thanks for clone collisions script. Couldn't be possible without them. @griffpatch for pathfinding for Objects as well as well as top down primitive AI ===============ART CREDITS================== None! Check out https://scratch.mit.edu/projects/1273574129/ To Submit Art to be Added to the Engine and Be Credited With Greatness!