DEBUGGING PURPOSES ONLY -- The Original version of this game has 203 blocks, with the same features. The most current version has 279 blocks. So I decided to see how minimalistic it can truly be. Also, a challenge for me to see how few blocks I can code this game in. I have 39 Blocks >> Changed the Game Over code to be in the player, also made the death wall the default sprite of the enemy to remove a clone. Made the player turn red on loss >> Removed the delay between the fast blocks and the normal blocks, resulting in more challenge. I included it so the game wouldn't be impossible. I have 46 blocks >> Optimized Movement Code of the player I have 50 blocks XXXXX Outdated 3/11/2026 >> I removed a *10 block for the movement of the squares, and replaced sideways movement with "Type", changed "Type" to be the amount I want them to move I have 51 blocks XXXXX Outdated 3/11/2026
Note to Players (and self): I have 2 quality-of-life blocks that let you replay the game without reloading the page. Rules: THERE MUST BE: 2 types of speed for the blocks a deadly wall Actual challenge to the game (I would set the bar at random speeds, timing and amount, but if you can make a good challenge otherwise, go ahead) Smooth Movement