POINT: This is in Alpha stage, so there is currently not a point other than sneak-peaking and finding bugs. But I am proud of it so far. And, my favorite activity involves making huge platformers.... CONTROLS (Keyboard required): Arrow keys or WASD (Hold) to move Down arrow key and S will attack, but there currently isn't anything to attack... Click to create/destroy* (Clone limit is 300) Space or Q to use action (Like opening a door in front of you.) Use the number keys 1234567890 to switch blocks. 0 functions as 10. *You cannot place a block if you have selected a blank space
CREDITS: Credit to Turbowarp for certain blocks. Based loosely off Papercraft. All coding and artwork done by me, @gbehr1 WHAT TO EXPECT: The next update will include minor bug fixes, enemies, weapons, more blocks, day and night cycle, beds, HP, saving and loading*, and more! This will take a while. *You cannot load properly if you do not have a scratch account. This is a anticipated bug that I will unfortunately be unable to fix due to the way that I am making the saving, which is described in greater detail below. ENEMIES: Basic bats that chase you at night will be the first ones I make. WEAPONS: Things like sticks and swords will increase the damage you deal to enemies depending on the weapon and the enemy. MORE BLOCKS: Things like stone and beds. DAY AND NIGHT CYCLE: Self explanatory. I may also add weather. HP: Health points that go down when you are hit by an enemy. If this reaches zero, you die. SAVING AND LOADING: This will be unlike the simple save codes most scratch games use, but instead I am hoping to use hacked blocks that detect the first time a user is on the game, which will erase any existing save slots and will record the data. This method unfortunately does not support loading when you don't have a Scratch account because it will always think it is your first time.