Hey, hey heyy! Welcome to the third SAC lesson of this term! This lesson will show you how to make the animation-watcher anticipate movement, so that it isn't just a random burst of energy. Fun fact : anticipation is also one of the 12 principles of animation! I am so sorry about the lesson... i really tried to make it understandable but it might be confusing '= w = Note that anticipation might be a bit hard to implement into animation when remixing. You can stick to a simple ball bouncing anticipation animation like the one shown in this lesson ^^ Here are some other ideas... - Pulling back before doing a charge attack - Raising a hammer before slamming it down - Reeling back before throwing a ball - Pullin back b4 shooting a bow n arrow (@_bananafox_) To navigate, use arrow keys, space key, or click :3 If you have any questions or comments, be sure to let me know! :D About SAC (written by @MisoCat_) SAC, or Scratch Animation Camp, is run by @EnderKitty-JavaTea , made to help Scratchers improve animation skills over the course of 4-7 weeks. At least once a week, counselors (@EnderKitty-JavaTea , @ablackcat_ , @MisoCat_ ) will share a lesson and/or activity to participate in! Quick Links : Official Studio - https://scratch.mit.edu/studios/51198801/ First Lesson - https://scratch.mit.edu/projects/1281043064/ Previous Lesson - https://scratch.mit.edu/projects/1283283121 Next Lesson - https://scratch.mit.edu/projects/1292889329 Counsellor Kat - Counsellor Miso - Counsellor Ender -