Update: Made a variable that check if the player is moving or not. So now it's easier to make blue and orange attack. Now all you need to do is check if touching player and (Is Player Moving?) = Y or N Go to the backdrop for a more detailed explanation on how to add attacks, change dialogue, set variables and more! If you want an example on what you could make with this then here is something i cooked up fairly fast https://scratch.mit.edu/projects/1291608729/ and here is one made by one of you guys https://scratch.mit.edu/projects/1316245741 so thay proves that im not the only one who can make a game with this engine. Make sure to set the Admin On/Off to N in the backdrop when making your game. Arrow keys or W, A, S and D to move. Z or Enter to confirm and X or space to go back and slow down. 1 2 3 4 5 6 and 7 to switch soul modes. M to have your turn. G for gaster blaster, H for small gaster blaster, F for bone wave, J for bone slam, K for bone jumps and L for bone casts. in green mode you can use H, J, K and L to shoot arrow attacks. N, B, V and C to switch the gravitys direction in blue mode. In blue mode use P, O, I and U to do the endless falling attacks and use Y to have sans go with the falling. Also when you are in this falling mode then using the bone wave (F key) will be faster.
Thanks to pococikapusta for some of the code for the text engine! Thanks to CheeseSpray2021 for making the amazing patience soul concept. Bro is a genius btw. This took a really long time to make so pls heart and fav this game and i would love to see what yall can make with this engine. #Undertale #Game and Fav trend .0 Blaster Again