I don't know how I made this... if you play around with the coefficients, you'll find that this is actually an incredibly common fractal I don't even know how this is possible, because this is basically just a sin function plugged into a boolean, which I guess makes it similar to the XOR fractala?... it gets even more self similar at larger scales, which is the opposite of a normal fractal use turbo moad I like how it perfectly fits inside the provided box. here's some random stuff I noticed about this: ok so... by replacing the color formula with an absurdly high number it can be seen that the crosses form in 3*3 grids. each cross is surrounded by ones that are 50% its size and brightness. it is unknown to me what is causing this difference in brightness, since whether a point is colored or not (without the color equation) is replaced by the BOOLEAN in the main equation, which is only capable of outputting 1 or 0. unforunately, adding zoom functions would disqualify this from the studio.
this fractal shows many similarities with the Sierpinski gasket. for something that looks like this, set a sprite's whirl effect to an arbitrarily high number.