Press any key to change costume once the start animation is over Ideas for sketches here Ranged Enemy: Serpent Attack 1: shoots a laser upwards and reflects it in the direction of the player with it's tail Lore: A simple creature. It can move but it has to burrow and takes a while. Normally, in battle, they wrap themselves defensively with their body and shoot a laser upwards and reflect it onto their prey. They can stretch their bodies surprisingly far to grab dead prey. -The Watcher Melee Enemy: Attack 1: Attack 2: Lore: Area 1: Chimera Lore: A place below the Abyss considered only a legend. The only person to ever see down there was the Pale King. After a tragic event with the first perfect vessel the Pale King sealed off Chimera so the abundance of void couldn't leave. It is said that whatever was locked down there had its containment weakened once Ghost defeated the infection. -The Watcher Look: A dull environment where void touched creatures thrive (I.E. Shadrowgan [plural of Shadrowgon] or Void Serpents). Not much color mostly a dark gray. Hundreds of vessels were still made and discarded but the Pale King also built other rooms out of materials he had instead of discarded vessel shells.
All sketches will be made by me Inspiration for Demo part of map is the abyss from Hollow Knight and Silksong Have fun with the sketches but these aren't guaranteed to be the final look of the enemies in the game NEW SKETCHES COMING SOON ALONG WITH A MENU FOR EACH GROUP OF SKETCHES!