(Must Play on Turbowarp or any compiler like it) or not much will work correctly Use Librekitten or Unsandboxed (You Genuinely gotta use them or much wont look normal) This Game will get updates every 5 levels I make (or more) ---------------------UpdateLog---------------- -Added 4 new Levels to Story -Added 1 Boss to Bossrush (Cant be played if not on Compiled Ver) -Added Kris+Frisk as Playable Vessels in some levels -Adding playable AU Fights in the AU Tab(Not Finished) -Made some menu buttons Accessible That's all this update for now ---------------Controls-------------- Controls for interacting are Z and X Controls for battle are ERTYG Controls for soul are WASD or Arrow Keys -------------------Story-------------------- After the Vessel from Deltarune was discarded a few chapters later halfway through chapter 3 the Vessel awakes and Craves a soul to feel something only for when they find a soul its a CODE Soul making the AU's collapse and Ink Travels to the disruption and meets the Vessel Taking them in as a Student to train and Defeat Cross ---------------How To do sum of the stuff idk------------- Next update when I add the 3rd Doodlesphere Hub I will add a few secret Bosses that can be accessible through the doors with items purchased from Shops or found in levels -------------------Next Update------------------ -Will add more Levels -Will try to Polish some of the AU Fights -Will Add more Playable Vessels (Clover-Delta-Chara) Et -Might Make shop in menu (I have to figure a way for it to be different) -I Might turn the Text into PNG's to make it normal on scratch
@Jamesthebrunchlad for papyrus bones this is made in toes engine