WASD to move around R to reset to default settings Q to hide variable sliders E to show variable sliders Arrow Keys to rotate camera Space to jump
created this as an attempt to make the system have layers, because both the cube builder and the new version, trying to add a cube infront of another... results in an off outcome where sometimes you can see the cube in the back. This aims to fix it by rendering the farthest face, to the closest face. i'm not good with rotation stuff, so if you can fix the rotation on the X and Z axis, that would be appreciated.