Here is a little physics test I made! Pressing space spawns more objects at your cursor. You can click and drag the objects around, throw them, and rotate them with the left and right arrow keys. Press the "Map" button to change the map (only two basic maps currently), and the "Object" button to change the item you spawn. Dragging an object to the trash can will delete it, and clicking on the trash can clears the screen. Friction and stiffness (basically how much the objects resist rotation) are changeable with the sliders. There is a chance I will make a game based on this later, but I need to work out a few bugs first. Mainly fixing the objects sticking into the left and right walls, sticking together, and being able to be dragged inside the ground or another object.