Please use turbowarp like always: https://turbowarp.org/1290442692 If you have low framerate change the resolution in th options. (You should turn of ant aliasing for resolutions lower than 1) ------------------------------Controlls‐----------------------------- W to accelerate Arrow keys or A,D to steer (I know that you can rotate upside down but I dont know how to limit quaternion rotation) ‐------------------------------------------------------------------------ Sorry but this game is still very buggy. You can easily go out of bounds if you want and the phyisics also bug sometimes. That is because this project is actually a test/showcase for my new 3d engine called core engine. ---‐----------------------CORE ENGINE-------------------------- Core engine is a full 3d engine made in scratch. It supports modeling (including uv), a texture editor, a scripting language, physics, tools to make animations and a level editor. The version of core engine that is used in this project is not 100% finished. The scripting compiler is still missing a lot of stuff, sometimes the engine adds wrong uv coordinates and the physics are not 100% finished. Also adding a second camera messes up stuff. I will try to fix these problem as soon as possible. I also want to make a tutorial for the engine but for now here are the hot keys: ------------------------ W,A,S,D,Q,E to move Arrow keys to rotate Mouse wheel to scrawl 1 to show window selection wheel 2 to point the camera downwards ---------------------- Game mode: space to see the performance ---------------------- Object mode: G to move R to rotate H to scale X do delete --------------------------- Modeling mode: Hold R to select more then 1 vertex or triangle (Like shift in Blender) Select vertices by clicking on them or click and hold for box select Select 3 or more vertices in an clockwise order and press F to fill Select 2 or more vertices in an clockwise and press C to extrude them Select 1 or more triangles and press N to flip there normals T to add a vertex at 0,0,0 (the red dot) X to delete triangles or vertices ---------------------- Animation mode: M to save the selected key frame Select a bone and press C to extrude it X to delete the selected bone Press R to rotate Press G to move ------------------------- UV edotor: Select a triangle in the main viewport to see it in the uv editor Select uv vertices by clicking on them or use box select G to move vertices
Music from need for speed hot pursuit. Sounds from my other racing game. Everything else was made in engine. patch 1.01: Fixed an engine bug and corrected a spelling mistake. Thanks to @jondirks patch 1.02: Added A,D to steer and fixed a collision problem