Welcome to Portal 0.5, a puzzle platformer inspired by Valve's Portal series! PLAY IN FULLSCREEN! R to restart if you get stuck (That happens a lot, portals are janky.) W to jump, A to move left, and D to move right. Click on humans to pick them up. Click again to drop. Press F to fire whatever portal the game feels like giving you. Press Q to fire blue portals (after you get a portal gun) and E to fire orange portals (after you get the dual portal gun).
If you run into an issue, please describe what you were doing and what happened. Don't just say, "It's broken!" My very best projects - https://scratch.mit.edu/studios/51632474/ CREDITS: Valve - portal sounds, "reconstructing more science" Me - sprites, portal code @griffpatch - platformer tutorial SAM (Software Automatic Mouth) - ALBERT voice lines https://discordier.github.io/sam/ Pure Piano - Still Alive Instrumental (background music) Updates: 3/23/26: Added some yellow paint to levels 2 and 3. 3/24/26: Added lasers, available in Test Chamber 11. Plan to make more later. 3/26/26: Added a way for the player and humans to get unstuck from walls. Added Chamber 14, which has more laser fun. 3/27/26: Added Chamber 15! Passed 621 views! 4/4/26: Fixed a tiny glitch that caused you to infinitely gain height when you place two floortals. 4/9/26: passed 1k views! 4/13/26: Added a cursor thing and fixed some problems when you move humans through portals. Finally added a door to the end of level 15. (Took me long enough!) 4/20/26: Passed 1.5k views! 5/10/26: What did I miss? We're past 3250 views now! typing goto lets you go to any level you want