It Always Ends The Same. (Balance update finished!) This mode is aimed to be Top 1 for the WML. Top 2 is fine as well, I want this to be a bit of a historical monument for the Wacky Modes List. Notify me for any bugs or any character that I have to balance. But don't ask me to significantly nerf a character. Buffs: Headless laughs, waits for 1.5 seconds before attacking. They have a 0.7s KT, but be careful as your oxygen is strict. Void has a 1.25 second KT for when they spawn, when they're clicked once, they become top priority as their KT is decreased to 0.85 seconds. They only need to be clicked on 4 times however. Aghaste has a 2 second KT but only needs to be flashed 4 times to be dealt with. Dober has a 0.95 second KT for the moment they spawn. They spawn every 12 seconds. They need to be dealt with as soon as possible, turn off the lights and deal with them, note that it only needs 2 movement intervals for them to end your run. (Yea, I know, barely any changes from NWTT: BH but who cares?) Puppeteer spawns every 2.5-3 seconds. Fred moves every 4.15 - 4.2 seconds, making them top priority from the start of the night. Wisp can spawn 3 of themselves, and their KT is 5.5 seconds. MAL-1999 tries to end your run from the very start of the night. Flip your camera immediately once you start. In a normal situation, once you deal with some top priority characters (Headless, Void, Dober, Etc.) you can open cams for a split second to stall MAL-1999's KT. (By the way, no Power Mode makes this MUCH harder. GOOD LUCK.
(NEW VERSION BEFORE BALANCE UPDATE) WR: 1:10 By @W_Landiel-_- (CURRENT BALANCEDATE) WR: 0:55 By JYOUNGBLOOD (Tied with W_Landiel) Updates go here!: Night Length changed from 3:00 to 3:10 to match with the music.