~[Project Sabia]~ Project Sabia is a proof-of-concept "movement anticheat ground exploit detection" system. In short, Project Sabia is meant to patch exploits that use the ground sprite to allow the player to bypass checks. Project Sabia accomplishes this by scanning the map and simulating the map using the map's scanned data. Information: When used in a non-testing environment, it is highly recommended to turn off map scanning and to rely on the cache, follow the steps below to do so. 1. Run the project with scan on and copy the data within the "Sabia Ground Cache" list, to do this, click on the "Sabia Ground Cache" block and double click the text box then copy it. 2. Turn off scanning, to do so, go to the green flag block and locate the "scan map" block, go to the text input, and change the "1" to a "0". 3. For maximum security, go to the list edit protection block and replace the "list data" in the equals to the value you copied.
[if your planning on bypass testing it, do so in the remix below 'World Engine + Project Sabia' [https://scratch.mit.edu/projects/1290831167/]]