Work in progress. Camber, I need that health system to make the moves. I used so many variables in this... Lol. It should randomly generate which opponents are where, though-- which could mean a lot, in my vision of battle for our game. An opponent in position 1 could not reach a person of your party in position 3. There also may be only two enemies you have to fight off because I added a "0" for position 3. I'm also working out a few bugs, but that'll take some time. One of them was the fact that the two enemies only thing is happening too often. I could get rid of it... Hm.
Only thing that's mine is the code.