A-1:just wanders around A-12:acts like A-10 from interminable rooms while switching faces A-35:acts like A-35 from interminable rooms A-60:same as A-60 from interminable rooms but comes 2 times A-100:table breaker A-111:appears in middle of room then screams and spawns a random entity but not itself A-231:splits into 2 halfes left one checks blue lockers while right one checks gray ones A-333:asks math questions and if you answer one wrong you die A-350:acts like A-200 from interminable rooms A-400:spawns in the middle of the room then meows and explodes into blue fiberglass that containates lockers
URPIWO for short go inside the project to hear the sounds of the entitys