I fixed the Koopa shell collision for you. :) Sat, Mar 14, 2026 - Added Semi-Soild Collision to Koopa Shells and Fixed Some Bugs --== Controls ==-- ◦ Walk: Arrow keys/WASD ◦ Jump: Up arrow/W/Z/M on the ground ◦ Crouch: Down arrow/S while idle ◦ Wall Jump: Up arrow/W while sliding on a wall ◦ Spin Jump: Spacebar/X/N midair ◦ Ground Pound: Down arrow/S midair ◦ Dive: Spacebar/X/N while ground pounding ◦ Long Jump: Down arrow/S while running ◦ Triple Jump: Make three consecutive jumps in a row ◦ Ground Pound Jump: Jump immediately after ground pounding ◦ Grab Item: Press Spacebar/X/N while touching it to grab it; press it again to release it --== Credits (so far) ==-- -= Coding =- ◦ @griffpatch for the sprite layering scripts ◦ @DuckGoose9254 for some of the music engine scripts ◦ @king8766 for the semisolid scripts -= Art =- ◦ @mariofan260 and @_meow-gobo_ for reference on the light effect ◦ @HelloMrsChan, @ShootingMeteor8471, and @DuckGoose9254 for reference on some character art ◦ @DuckGoose9254 & @_meow-gobo_ for reference on the enemies ◦ @NightCat28 and @_meow-gobo_ for the level art references -= Sound Effects =- ◦ The Sounds Resource for the voice clips -= Music =- ◦ Music remixed by me on Noteflight ◦ XiaoMigros on Musescore for some sheet music references -= Playtesters =- ◦ @NightCat28 ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ -= Other =- ◦ for the bounding box idea ◦ , , , & for inspiration --== Music Remixed ==-- ◦ Observatory Dome - Super Mario Galaxy ◦ Cat Shine Get - Bowser's Fury ◦ Death - Super Mario Galaxy ◦ Power Star - Super Mario 64