3D Editor Quick Guide 1. Create a Triangle Open the triangle menu (click the button or press E + T). Enter X, Y, Z coordinates for the three points. The triangle updates in real time. Tip: If you can’t see it, set Z values higher than 2. 1a. Share Points Use the Share button. Enter a point to snap another point to it (they become the same point). 2. Change Colour Adjust the Red, Green, Blue sliders to set the triangle’s colour. 2a. Edit triangles There are 2 buttons on a triangle and they are Delete button: deletes the triangle and Hex button: makes your triangle the same colour as the triangle the button is on 3. Face Settings (Culling) Back face culling hides the back side of a triangle. Front face culling hides the front side of a triangle. No culling shows both sides (lower performance). How to choose: Use back or front culling when only one side needs to be visible (better performance). Use no culling only if the triangle must be seen from both sides. If your triangle isn’t visible, try switching between back and front culling. 4. Save & Load Click the green save button and copy the text. To load, paste the text back in. Enter //test to load a test world. TL;DR: Open the triangle menu (E + T or click the button), enter X, Y, Z points to create a triangle (raise Z if you can’t see it). Use Share to snap points together, adjust colour with RGB sliders or click the button to make them the same colour, choose culling (back/front for performance, none for both sides), then save with the green button or load by pasting text (//test for a test world) and also you can delete triangle with the delete button I just added the ability for billboarding (look it up) and you just press the sphere button and choose a sprite and it will have buttons do make the position and then you click create and BAM a sprite
With delta time, roll direction, mouse controls, triangles, backface culling and a FULL BLOWN EDITOR!!! Wow… I can’t believe I made a 3d editor IN SCRATCH Thanks @redcode323 for the counters