WASD to move. Space to select stuff or go through dialogue. SOUL guide: Red soul uses WASD. Orange soul uses WASD, but never stops moving. Yellow soul uses WASD, and space to shoot. Green soul doesn't move but uses WASD to turn the shield around. Cyan soul uses WASD and space to parry. Blue soul uses WAD (no S) and has gravity. Purple soul uses WASD, but is restricted in the y-axis to three lines. Attack guide: White - Normal attacks Blue - do not move and it won't hurt Orange - move while going through it to not get hurt Slightly blue-tinted - can be broken with Yellow/Cyan/Green's things Other - Purely for aesthetic, no damage This engine supports: All 5 soul types as well as 2 custom ones (Yes, I made Orange and Cyan real) A moving battle board Orange and blue attacks Attack stats for both you and the enemy Different HP values for the enemy and player (10-99 for the player, any amount you want for the enemy) Player DMG up to 99999 in one hit John Placeholder's Wife (not present) Up to 8 items at once
Credits to Toby Fox for Undertale. Also credits to John Placeholder for being the placeholder we didn't deserve but still got (he's a chad). If you find a bug, tell me and I'll fix it.