UNIT IDS ARE: "1 for knifescube" "2 for pistolcube" "3 for sniper" "4 for automaticube" "5 for rocketcube" "6 for miniguncube" "7 for railgunner" Like any other tower defense game. There are 3 difficulties. layerings can get quite weird (How can i fix it?) There are 7 units (More will be added in the future) Knifescube: Low range and damage, quick attack speed. Pistolcube: Good range but just too basic. Sniper: high range and damage but slow attack speed. Automaticube: Fast attack speed but mediocre range. Rocketcube: Super high range and deals high AOE dmg. Miniguncube: Good range and shreds many stuff. Railgunner: Has extremely high damage and range.
Please use turbowrap when playing to remove limits. Used fulevin (warfame)'s tutorial to make this game, Big thanks! In cloud variables it determines which mode you beat. 1 = Easy mode 2 = Normal mode 3 = Hard mode