1.0 : Release 1.1 : added Ammo Remaining, tweaked some bugs while running the reload animation, removed random reloading and made the hitbox shorter (Added sound pitch for realisticalness) 1.2 : Some new enemies! If you get the golden Enemy you're cooked. Ammo per reload buff (5 > 20) 1.3 : Hard mode (infinite ammo but golden enemies only)
Inspiration: https://scratch.mit.edu/projects/1280908256