(Scroll a bit for the instruction) Hey there. This is the revamped Edition of Castle Siege 2. I was ultimately not happy how the game turned out, because it felt more like troop-spam that actual strategy and the campaign and bosses feel a bit dull and boring in my opinion. Hopefully this project will fix some of these issues and come closer to what I imagined originally. The original version will stay online though. This projects features: -more siege weapons -New castles to invade -new troops -performance fixes -some new level gimmicks -more singleplayer gamemodes Instruction: Your goal is to destroy the enemy tower or castle while defending your own. You need to summon troops with cards to do so. Gold is earned passively, but it starts of slow: invest in gold upgrades to gain more of it. If you click your tower or castle, you will see spells that have different uses. In foggy levels you will need a certain spell to help you see and use some of your troops.
Link to the Kingdom campaign: https://scratch.mit.edu/projects/886472388/ I wanted this Project to feel sort of like the old Stick War games. If you want to remix this project, please credit me as original poster and credit the sources for the music and sounds and also remember to bring meaningful changes instead of just copying this project. Music and Soundeffects are from Lego Battles, Lego Battles Ninjago, Plants vs Zombies, Hollow Knight, Star Wars Battlefront II from 2005, Lego Star Wars TCS, and Stick War 2: Order Empire. Music used: "Grasswalk" from PvZ "Loonboon" from PvZ "Moongrains" from PvZ "Rigor Mormist" from PvZ "Order Empire" from Stick War 2: Order Empire "Battle of the Shadow Elves" from Stick War "Skarrdance" from Silksong "Choose your seeds" from PvZ "Main theme" from Lego Battles: Ninjago Ignore the too many tags please. I heard somewhere that spamming them helps. #games