☆ ☆ ☆ ☆3D Engine — VSTAR Extension☆ ☆ ☆ ☆ This a [BETA] 3D Engine with 2D objects. Control with the mouse, click to start. Started dev on : 29 February 2026 REMIXING Tips : There is 2 methods to add an objects 1st method : ☆ ☆List method☆ ☆ Go to setup block and add 3 blocks of type "add (thing) in list" The list were going to use is the OBJECTS POSITIONS LOAD list In these 3 blocks you add ——In the first : —— X Position ——— In the second : ––—— Y Position (no more than 70 is better) ———— In the third : ———— Z Position (between 30 and 125 recommended) 2nd method : ☆ ☆"Mesh" method☆ ☆ If you don’t know what is a mesh : A mesh is a really long string for 3D .obj imports. But in our engine, we’re gonna compress meshes. How to create a mesh : Go to the custom block load object from ( ) ( ) ( ) < > mesh ( ) uid : ( ) The "mesh" is the part that we need ! Make load object from ( ) ( ) ( ) <1=1> mesh (costume , #xpos# , #ypos# , #zpos# |) Go to setup custom block and add all the costumes you need. ❤️+⭐️ ? If you use this engine, mmh credit me ? CREDITS @scratchVSTAR 60% of the code @Ad-Bro 37% of the code @griffpatch extra code @Ad-Bro inspiration If you’re using this engine just write "VSTAR extension used" or "powered by VSTAR Extension" NOTES This is my first 3D engine, please note that this Engine uses a different object loader than engine. This is principally made for to help him with his game. JSON : 103kb (kilobytes) ChangeLog : v1.01 initial game released, global premiere v0.02 added hand, still premiere v0.03 better perspective and added more objects