Controls: A and D to move, W to airjump, S to slam (costs an airjump), Q to dash, F to parry. Airjump has 2 charges, doesnt recharge on its own. Parry doesnt have a cooldown if you successfully parry something. Go as fast as possible, try to clear 60000 distance to reach the wormhole and time-warp. Also try to beat my high-score of 255719. Comment your score! Objects Explanation: Red: Touch it to charge your airjumps and recharge dash. Also gives a small speed boost and bounces you up. Orange: Parry to charge your airjumps and recharge dash. Also gives a big speed boost and bounces you up. Vine (purple): Undodgeable star that grabs you, slowing you down and dealing tick damage. Parry to destroy, charging airjumps and recharge dash, also gives a speed boost and bounces you up. Vine has a harder time latching onto you if you are moving at high speed. Glass (green): Touch to heal 25 hp. Catcher (blue): Dodgeable cube that chases you, deals high impact damage. Parry to recharge your airjumps and dash, and also bouncing you up, but resetting your speed. Light (rainbow): Undodgeable star that deals impact damage, parry it to reflect it and gain speed and recharging dash and airjumps. After reflect, will come back to you. Parry again to destroy, gaining an airjump. Shard-Sniper (blue, time-warp hazard): Undodgeable bullet that deals high impact damage. Parry to destroy, charging airjumps and recharge dash, also gives a speed boost and bounces you up. Burden (white, time-warp hazard): Undodgeable cube that stays near you, and flashes red after sometime. When red, emits radiation and drains your health. Parry to interrupt the radiation, gaining height and airjumps, and recharging your dash. Repeat 3 times to destroy fully.