how will these work is that I share the initial battle project with the player(s) going first and then once they do what they selected to do, a remix on @THE_HIDDEN_MYSTERY will be shared to have the enemy take their turn and it loops until the players win descriptions will also go track any of the player(s)'s stats (level, health, xp, defense) and what their attacks, acts, and items they have then the enemy's stats EXAMPLE: PLACEHOLDER LAD LEVEL: 1 HEALTH: 100/100 DEFENSE: 5 XP: 15/25 (times the max level by 2 when they level up more) ATTACKS Big Fist - A wallop straight to the cranium. Strong and powerful at it's best! Deals 25 HP. ACTS (insert acts here) ITEMS Pepperoni - A single slice of pepperoni from a moldy pizza on the ground. Heals 5 HP. there will also be unique battle backgrounds for each story/plot or boss fight (if there WILL be bosses)
text engine - @toopgobo