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V. COLLABORATIVE CRAFTING: MEDICAL EQUIPMENT Note: These projects require the direct supervision of the Group Medic. The Artificer provides the craftsmanship; the Medic provides the anatomical specification. A tool made wrong is a tool that kills. 1. The Surgical Scalpel (The "Leaf-Blade") Use: Making precise incisions for surgery or debridement. Materials: Obsidian (volcanic glass) or high-quality flint, wooden handle, sinew. Process: Knapping: The Artificer strikes the obsidian to flake off a razor-sharp leaf-shaped blade. (Obsidian is sharper than steel and cuts at a cellular level). Consultation: The Medic tests the edge on a piece of leather or fur. If it drags or tears, it is rejected. Binding: The blade is lashed into a wooden handle using sinew. The handle must be textured so it does not slip in blood-soaked paws. 2. The Extraction Forceps (The "Bone-Tweezer") Use: Removing debris, teeth, or shrapnel from wounds. Materials: Curved bone (rib or wing-bone) or bent metal scrap from the wreckage. Process: Shaping: The Artificer carves two identical slender arms from bone or bends metal tongs. Tension: A pivot point is created using a wooden peg or sinew knot. The tension must be tight enough to grip, but loose enough to open easily. Tip Design: The Medic inspects the tips. They must be filed smooth so they don't crush the object being removed. 3. The Artery Clamp (The "Pincer") Use: Clamping severed blood vessels to stop bleeding during surgery. Materials: Springy green wood or bone, leather strip. Process: Bending: Steam-bend the wood into a U-shape with strong spring tension. Notching: Carve small, interlocking teeth at the ends of the clamp. Adjustment: The Medic must verify the pressure. If it is too weak, the blood will spray; if too strong, it will crush the vessel wall. 4. The Bone-Awl (Surgical Pick) Use: Puncturing holes in bone (trepanation) or draining fluid. Materials: Solid, dense bone or sharpened metal rod. Process: Grinding: Grind the bone against a rough stone until it forms a sharp, triangular point. It must be thick enough not to snap inside the bone. Grip: Carve a wide handle (often wrapped in leather) so the Medic can apply significant downward pressure without losing grip. 5. The "Crusher" (Mortar & Pestle) Use: Grinding herbs, roots, and resins into powder for medicine. Materials: A hard, rounded stone (basalt or granite) for the pestle; a hollowed-out stone or dense hardwood knot for the mortar. Process: Hollowing: The Artificer uses fire and scraping tools to hollow out the center of the wood or stone. Smoothing: The interior must be perfectly smooth so herbs don't get stuck in cracks (which causes rot). Verification: The Medic ensures it is clean and dry before use. 6. The Medicine Vial (The "Bone-Tube") Use: Storing precious liquids (tinctures, poisons, oils) safely. Materials: Hollow bird bone (large) or sealed clay, beeswax/resin, wooden stopper. Process: Cutting: Saw a section of hollow bone cleanly. Sealing: Plug one end with a wooden stopper and cover in Glue-Resin to make it watertight. Marking: The Artificer carves a groove or mark on the outside. The Medic uses this to measure dosage (e.g., "Fill to the first groove"). 7. The Field Stretcher (The "Sky-Cot") Use: Carrying injured Veylren who cannot walk or fly. Materials: Two long, sturdy poles (Ash or Pine), heavy hide (Muskox), rope. Process: Frame: Lash the two poles together at the head and foot, spreading them apart in the middle to form a triangle or rectangle. Bedding: Stretch the hide across the frame. It must be tight so the patient doesn't sag in the middle. Harness: Attach long ropes so Veylren on the ground can pull it, or fliers can grip it to carry the patient through the air.