wasdeq and arrow keys to move space for high quality render It renders spheres with what I think is called “Lambertian diffuse” lighting and "phong" spectral highlights. I don't know if this counts as a raytracer because there is no reflection/refraction/recursion/shadows so it’s “balls” until anyone suggest a better name. Feel free to use this for anything, but credit me :) I am planning on making something better eventually...