Use the sliders to change how many different sin waves are in a sample, and how often a sample is generated
basically, I'm taking a straight 100hz signal and using the pitch sound effect to effectively turn it into any hz I want (from 12.5hz to 800hz) which (as you know) is the fundamental building block of all sounds. so theoretically through pure random chance this thing could play mozarts 6th symphony, or the entire script of the bee movie read by colonel sanders. or, it could say exactly what you're thinking... but it prolly will never do that.