after the 6 videos and one game i've seen on making a roguelike game (credits to Gerg, @TheChaOtiC, and Iscoso) i've been inspired to make my own! view goals/development boosts - if you wish to . . accelerate this list you may add . . this to related (games or your own) . . studios 10 views [o] - animations (there goes the fast update schedule ToT) 20 views [o] - new combat item (already thinking of a melee weapon) 40 views [o] - new p?a?f?r ?o?? levels 8O vI3ws - ENCRYPTED - ERROR TOO FAR AHEAD l60 v|3w8 - ENCRYPTED - ERROR TOO FAR AHEAD E2O UI3\/\/8 - ENCRYPTED - ERROR TOO FAR AHEAD ERROR AHEAD OF CURRENT GOALS
a game, WASD or arrow keys to move e to talk to npcs update log -----------------------------------0.1-----------------------------------added player movement and scripts -added auto outline to level -added enemies -added weapon (energy gun) -added easter egg acheivement -----------------------------------0.2---------------------------------- -added moving through levels on the x axis (very buggy and doesn't work properly) -----------------------------------0.3---------------------------------- -moving through levels now works properly -add 6 new level tiles -created a temporary preset level -----------------------------------0.4---------------------------------- -enemies you've killed now stay dead after exiting a level -the starting tile no longer has enemies -added slight shading art on the player and enemies -added particles to the player -better* collisions (*taken from @griffpatch 's episode 8 platformer tutorial) -enemies can no longer spawn 1 pixel from your player -levels are now colored (has 2 different colors) -----------------------------------0.5---------------------------------- -minor update - added "jumping" enemy -----------------------------------0.6---------------------------------- -Added health system for player -added death costume for player -added new level preset -4 new level tiles -----------------------------------0.7---------------------------------- -fixed bug where when respawning the level preset would change -better purple enemy behavior -----------------------------------0.8---------------------------------- -added T31 NPC who is... pretty useless right now (remember e to talk!)