currently playable!!1! notes are based on the timer. still kinda unfinished. --------- WHEN THE PROJECT IS FINISHED ----------- when creating some chart(s) for a song, set the "dev mode" variable to 1! toggle this on by pressing A! you will be using the notes sprite entirely to try and make charts for one song. you may add any difficulty of chart, even all five if ya want. in order to add a difficulty, chart first. then once you chart, to convert the chart into a specific difficulty, press 1 (easy difficulty), q (normal difficulty), 2 (hard difficulty), w (oni difficulty), or 3 (ura oni difficulty)! everything is transferred over to that difficulty, so depending on your song length, you can finish all 5 difficulties in a minimum of 30 minutes or so! and for the song info, make sure to make the title of that info to be matching the difficulty that was put down. visual events like gifs and image jumpscares can be added via the "funny stage events handler" sprite, where you just may have to uh.. figure out the timestamp for those -------------------------------------------------------------- Playing AND all interface controls: Left KA: D Left DON: F Right DON: J Right KA: K Other of all interface controls: Toggle go-go on or off: V Other only advanced interface controls: Change note rate: R Restart song: T Mutiply note rate: Y Divide note rate: U Reset note rate: 6 Input the extra time before after the silence: 5
hello, ol' hat i kind of set aside for the past 19 months. yeah, fnf had been something i put back for a while, but i came back to it more recently, and it's been interesting to look at the new stuff. i only set it aside because of the ay community, and their thoughts on it. bringing bf back too means i could get SSS back in business since.. well.. it never uh, finished. also it needs a reboot desperately because it was a funny idea to have it kind of like open source objects where scenes are animated by different people and they can control what happens next with the storyline. basically it was a very chaotic mess with absolutely zero script (besides some voiceline requests) and the plot is basically what ends up getting pieced together throughout the entire thing. anyways yea