============================================= Level Designs for Round 2 of PCVIII Kinda need help with the design of level one :( I liked the Falcon Credit Scene, so that's why you see I remixed @The_Blue_J 's project ============================================= Key: 1 pixel = 1 tile White = Edge of Level / Air Black pixel = Starting Place Teal Blue = Normal (Echoing Wilds) Tile Yellow = Normal (Sunbaked Shallows) Tile Purple = Guide Area Red = Danger Dark Red = Enemy Keyboard Keys: Arrow Keys to view different levels. =============================================