holy crap this is the same as 2 Where am I? This place feels familiar... What? Why do my hands look like this? I see my old friends- Hap, Smiley, N, S, Lovey, Salvage, GP, and even Richard... Why are they moving? Why aren't I moving? They do the same thing again and again... Except for one... He seems like he has a mind of his own... Why? What is the point of this? I have to figure out why... *3 Nights Earlier* Hello! Welcome to G's Scare! If you haven't heard about what went on at G's Playhouse, the characters went berserk and killed two people. We know for sure what happened to one (they were killed by Smiley), but we can't figure out what happened to the other (G has been acting a little weird lately...).
WARNING! THIS GAME DOES HAVE SOUNDS AND LIGHTS THAT COME OUT OF NOWHERE! BY PRESSING THE GREEN FLAG, YOU AGREE TO THIS! PLEASE DON'T REPORT THIS GAME BECAUSE YOU HAVE BEEN WARNED! Here are the controls and some tips for this game! Press the space or camera button to open the camera. Press the buttons for actions. "D" (door)- if you see someone, press this button to close the door (this will not work for Smiley or Salvage). "V" (vent)- basically the same thing as the doors. "A" (audio)- Smiley and Salvage hate the sound of children. Playing this will probably make them go back to the repair room. Zapper- S (mentioned above) becomes hostile very quickly when he's out of his stage. Zap him to send him back in. Tips for characters: Broken G- G doesn't like going into the vent. Doors work on him. Broken Hap- Hap doesn't like going near Hall 01. He and Smiley are cousins, but they don't really get along, so they keep their distance. In this version, he dons a party hat! Doors work on him. (Even more broken) Broken Smiley: He is in dire need of repair. He is the character that had the, ahem, mishap with the previous security guard. The algorithm that made him do that is still yet to be found. Doors don't limit Smiley. Only the audio can make him leave. Plushie G- We thought G was so cute, we made a plushie out of him! He starts at Grand Hall and works his way around the Playhouse. Lovey- Lovey is the main cook for the Playhouse, and also Smiley's cousin. Salvage- Salvage is Smiley's brother. They have mostly the same habits, with audio and door behavior and all. Salvage travels to Vent 01. If you see him in Hall 01, don't worry about him. N- N is G's sister, and together, they are an inseparable duo. She always goes to Dining Hall first. Doors work on her. S- S has three positions, showing his hostility. In his first position, you can see his eyes. Don't worry about him for a while. In his second position, you can see his smile. Keep a closer eye on him. In his third position, he's out behind the curtains. Zap him with the zapper before he runs to your door. Doors do not work on him (by the way, he is G and N's cousin.). Richard: Richard was a character at G's Playhouse until they realized it scared the heck out of kids. The chances of seeing Richard are 1 in 100. He isn't seen on cameras. It takes him 30 seconds from when you start the game for him to get to you. Nothing can stop Richard. Change Log 1.0- Originally released, 4 characters 1.1- Made N and S 1.2- Fixed S's Jumpscare 1.3- All characters created 1.4- Fixed "Power"