This is a Weeping angle test (sort of). Shine the light at the character and it will stop moving, move the light away, it will start to move, use the arrow keys to move around, try not to get caught. If you find any bugs or have ideas to improve this project, feel free to comment on them.
A weeping angle is a thing were if you look at it, it would stop moving, but when you look away, it starts to move towards you. This mechanic is usually found in horror games. What i did here is i made it instead of you having to look at it, you have to shine a light at it, making it able to be in 2D instead of 3D.